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=head1 NAME |
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Chess::Game::MoveListEntry - a read-only class containing move data, used by |
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L to record a game. |
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=head1 SYNOPSIS |
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$entry = Chess::Game::MoveListEntry->new(1, $pawn, "e2", "e4", 0); |
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$one = $entry->get_move_num(); |
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$pawn = $entry->get_piece(); |
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$e2 = $entry->get_start_square(); |
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$e4 = $entry->get_dest_square(); |
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$false = $entry->is_capture(); |
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$false = $entry->is_short_castle(); |
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$false = $entry->is_long_castle(); |
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$false = $entry->is_en_passant(); |
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=head1 DESCRIPTION |
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The Chess module provides a framework for writing chess programs with Perl. |
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This class forms part of that framework, containing object data about a single |
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move. |
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=head1 METHODS |
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=head2 Construction |
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=item new() |
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Constructs a new MoveListEntry with the provided parameters. Requires four |
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scalar parameters containing move number, piece, start square and destination |
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square. Optionally takes a fifth parameter containing flags for the entry. |
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The following flags are recognized (but there are no exported constants for |
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them): |
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MOVE_CAPTURE == 0x01 |
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MOVE_CASTLE_SHORT == 0x02 |
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MOVE_CASTLE_LONG == 0x04 |
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MOVE_EN_PASSANT == 0x08 |
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$entry = Chess::Game::MoveListEntry->new(1, $pawn, "e2", "e4", 0); |
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=head2 Class methods |
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There are no class methods for this class. |
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=head2 Object methods |
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=item get_move_num() |
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Takes no parameters. Returns the move number this entry was constructed with. |
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=item get_piece() |
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Takes no parameters. Returns the piece reference this entry was constructed |
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with. |
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=item get_start_square() |
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Takes no parameters. Returns the start square this entry was constructed with. |
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=item get_dest_square() |
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Takes no parameters. Returns the destination square this entry was constructed |
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with. |
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=item is_capture() |
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Takes no parameters. Returns true if the entry was recorded as a capture |
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=item is_short_castle() |
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Takes no parameters. Returns true if the entry was recorded as a short |
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(kingside) castle. |
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=item is_long_castle() |
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Takes no parameters. Returns true if the entry was recorded as a long |
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(queenside) castle. |
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=item is_en_passant() |
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Takes no parameters. Returns true if the entry was recorded as an 'en passant' |
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capture. L"is_capture()"> will also return true in this case. |
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=head1 DIAGNOSTICS |
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=item Invalid Chess::Game::MoveListEntry reference |
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The program uses a reference to a MoveListEntry that was not obtained by |
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calling L"new()">. Ensure that all MoveListEntries in the program were |
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obtained either in this fashion, or through the container class, |
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L, and that the reference refers to a defined value. |
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=head1 BUGS |
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Please report any bugs to the author. |
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=head1 AUTHOR |
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Brian Richardson |
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=head1 COPYRIGHT |
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105
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Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is |
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Free Software. It may be modified and redistributed under the same terms as |
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Perl itself. |
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109
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=cut |
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package Chess::Game::MoveListEntry; |
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112
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use Carp; |
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use strict; |
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115
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use constant OBJECT_FIELDS => ( |
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move_num => 0, |
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piece_ref => undef, |
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from_sq => '', |
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dest_sq => '', |
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flags => 0x0, |
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promoted_to => undef |
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); |
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# Chess::Game uses these flags as well |
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use constant MOVE_CAPTURE => 0x01; |
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use constant MOVE_CASTLE_SHORT => 0x02; |
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use constant MOVE_CASTLE_LONG => 0x04; |
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use constant MOVE_EN_PASSANT => 0x08; |
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use constant MOVE_PROMOTE => 0x10; |
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{ |
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my @_move_list_entries = ( ); |
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my %_object_fields = OBJECT_FIELDS; |
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135
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sub _get_entry { |
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18448
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18448
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22069
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my ($i) = @_; |
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31791
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return $_move_list_entries[$i]; |
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} |
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140
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sub new { |
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1
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my ($caller, $move_num, $r_piece, $from, $dest, $flags) = @_; |
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10119
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my $class = ref($caller) || $caller; |
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my $obj_data = { %_object_fields }; |
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5541
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$obj_data->{move_num} = $move_num; |
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2794
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5594
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croak "Invalid Chess::Piece reference" unless ($r_piece); |
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3501
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$obj_data->{piece_ref} = $r_piece; |
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4227
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$obj_data->{from_sq} = $from; |
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3857
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$obj_data->{dest_sq} = $dest; |
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2794
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100
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5888
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$obj_data->{flags} = defined($flags) ? $flags & 0x1f : 0x0; |
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2794
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3865
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push @_move_list_entries, $obj_data; |
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2794
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3597
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my $i = $#_move_list_entries; |
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2794
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12864
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return bless \$i, $class; |
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} |
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155
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sub clone { |
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3
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3
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0
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my ($self) = @_; |
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3
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33
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my $class = ref($self) || croak "Invalid Chess::Game::MoveListEntry reference"; |
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my $obj_data = { %{$_move_list_entries[$$self]} } || croak "Invalid Chess:Game::MoveListEntry reference"; |
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3
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50
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if (my $r_piece = $obj_data->{piece_ref}) { |
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56
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$r_piece = $r_piece->clone() if ($r_piece->can('clone')); |
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$obj_data->{piece_ref} = $r_piece; |
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} |
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push @_move_list_entries, $obj_data; |
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my $i = $#_move_list_entries; |
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3
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return bless \$i, $class; |
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} |
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168
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sub DESTROY { |
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38
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my ($self) = @_; |
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6
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$_move_list_entries[$$self] = undef if (ref($self)); |
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} |
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} |
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174
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sub get_move_num { |
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203
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203
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1
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1433
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my ($self) = @_; |
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203
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548
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
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702
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my $obj_data = _get_entry($$self); |
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203
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486
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croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
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203
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return $obj_data->{move_num}; |
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} |
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182
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sub get_piece { |
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2652
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2652
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1
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4744
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my ($self) = @_; |
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2652
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5860
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
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2652
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4853
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my $obj_data = _get_entry($$self); |
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2652
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5292
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croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
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2652
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10704
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return $obj_data->{piece_ref}; |
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} |
189
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190
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sub get_start_square { |
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2596
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2596
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1
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3426
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my ($self) = @_; |
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2596
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50
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5147
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
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2596
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4136
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my $obj_data = _get_entry($$self); |
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2596
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5350
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croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
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2596
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8205
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return $obj_data->{from_sq}; |
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} |
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198
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sub get_dest_square { |
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2603
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2603
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1
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3071
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my ($self) = @_; |
200
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2603
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50
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5141
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
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2603
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4344
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my $obj_data = _get_entry($$self); |
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2603
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50
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4986
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croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
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2603
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7752
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return $obj_data->{dest_sq}; |
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} |
205
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206
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sub is_capture { |
207
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2597
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2597
|
1
|
4203
|
my ($self) = @_; |
208
|
2597
|
50
|
|
|
|
5120
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
209
|
2597
|
|
|
|
|
4082
|
my $obj_data = _get_entry($$self); |
210
|
2597
|
50
|
|
|
|
5781
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
211
|
2597
|
|
|
|
|
14879
|
return $obj_data->{flags} & MOVE_CAPTURE; |
212
|
|
|
|
|
|
|
} |
213
|
|
|
|
|
|
|
|
214
|
|
|
|
|
|
|
sub is_short_castle { |
215
|
2596
|
|
|
2596
|
1
|
3750
|
my ($self) = @_; |
216
|
2596
|
50
|
|
|
|
5707
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
217
|
2596
|
|
|
|
|
6262
|
my $obj_data = _get_entry($$self); |
218
|
2596
|
50
|
|
|
|
5429
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
219
|
2596
|
|
|
|
|
8234
|
return $obj_data->{flags} & MOVE_CASTLE_SHORT; |
220
|
|
|
|
|
|
|
} |
221
|
|
|
|
|
|
|
|
222
|
|
|
|
|
|
|
sub is_long_castle { |
223
|
2596
|
|
|
2596
|
1
|
3772
|
my ($self) = @_; |
224
|
2596
|
50
|
|
|
|
4939
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
225
|
2596
|
|
|
|
|
6528
|
my $obj_data = _get_entry($$self); |
226
|
2596
|
50
|
|
|
|
10426
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
227
|
2596
|
|
|
|
|
8436
|
return $obj_data->{flags} & MOVE_CASTLE_LONG; |
228
|
|
|
|
|
|
|
} |
229
|
|
|
|
|
|
|
|
230
|
|
|
|
|
|
|
sub is_en_passant { |
231
|
2593
|
|
|
2593
|
1
|
3021
|
my ($self) = @_; |
232
|
2593
|
50
|
|
|
|
5385
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
233
|
2593
|
|
|
|
|
4234
|
my $obj_data = _get_entry($$self); |
234
|
2593
|
50
|
|
|
|
5253
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
235
|
2593
|
|
|
|
|
8391
|
return $obj_data->{flags} & MOVE_EN_PASSANT; |
236
|
|
|
|
|
|
|
} |
237
|
|
|
|
|
|
|
|
238
|
|
|
|
|
|
|
sub is_promotion { |
239
|
7
|
|
|
7
|
0
|
663
|
my ($self) = @_; |
240
|
7
|
50
|
|
|
|
26
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
241
|
7
|
|
|
|
|
50
|
my $obj_data = _get_entry($$self); |
242
|
7
|
50
|
|
|
|
26
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
243
|
7
|
|
|
|
|
59
|
return $obj_data->{flags} & MOVE_PROMOTE; |
244
|
|
|
|
|
|
|
} |
245
|
|
|
|
|
|
|
|
246
|
|
|
|
|
|
|
sub get_promoted_to { |
247
|
2
|
|
|
2
|
0
|
4
|
my ($self) = @_; |
248
|
2
|
50
|
|
|
|
9
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
249
|
2
|
|
|
|
|
5
|
my $obj_data = _get_entry($$self); |
250
|
2
|
50
|
|
|
|
8
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
251
|
2
|
|
|
|
|
9
|
return $obj_data->{promoted_to}; |
252
|
|
|
|
|
|
|
} |
253
|
|
|
|
|
|
|
|
254
|
|
|
|
|
|
|
sub set_promoted_to { |
255
|
3
|
|
|
3
|
0
|
8
|
my ($self, $new_piece) = @_; |
256
|
3
|
50
|
|
|
|
9
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
257
|
3
|
|
|
|
|
9
|
my $obj_data = _get_entry($$self); |
258
|
3
|
50
|
|
|
|
12
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
259
|
3
|
|
|
|
|
13
|
$obj_data->{promoted_to} = $new_piece; |
260
|
|
|
|
|
|
|
} |
261
|
|
|
|
|
|
|
|
262
|
|
|
|
|
|
|
1; |