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# Created by DBIx::Class::Schema::Loader |
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# DO NOT MODIFY THE FIRST PART OF THIS FILE |
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use strict; |
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use warnings; |
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use base 'DBIx::Class::Core'; |
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=head1 NAME |
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Bracket::Schema::Result::Pick |
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=cut |
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__PACKAGE__->table("pick"); |
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=head1 ACCESSORS |
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=head2 id |
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data_type: INT |
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default_value: undef |
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is_auto_increment: 1 |
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is_nullable: 0 |
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size: 11 |
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=head2 player |
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data_type: INT |
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default_value: undef |
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is_foreign_key: 1 |
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is_nullable: 0 |
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size: 11 |
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=head2 game |
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data_type: INT |
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default_value: undef |
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is_foreign_key: 1 |
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is_nullable: 0 |
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size: 11 |
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=head2 pick |
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data_type: INT |
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default_value: undef |
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is_foreign_key: 1 |
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is_nullable: 0 |
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size: 11 |
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=cut |
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__PACKAGE__->add_columns( |
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"id", |
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{ |
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data_type => "INT", |
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default_value => undef, |
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is_auto_increment => 1, |
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is_nullable => 0, |
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size => 11, |
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}, |
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"player", |
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{ |
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data_type => "INT", |
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default_value => undef, |
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is_foreign_key => 1, |
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is_nullable => 0, |
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size => 11, |
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}, |
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"game", |
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{ |
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data_type => "INT", |
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default_value => undef, |
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is_foreign_key => 1, |
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is_nullable => 0, |
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size => 11, |
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}, |
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"pick", |
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{ |
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data_type => "INT", |
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default_value => undef, |
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is_foreign_key => 1, |
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is_nullable => 0, |
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size => 11, |
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}, |
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); |
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__PACKAGE__->set_primary_key("id"); |
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=head1 RELATIONS |
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=head2 game |
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Type: belongs_to |
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Related object: L<Bracket::Schema::Result::Game> |
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=cut |
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__PACKAGE__->belongs_to("game", "Bracket::Schema::Result::Game", { id => "game" }, {}); |
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=head2 pick |
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Type: belongs_to |
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Related object: L<Bracket::Schema::Result::Team> |
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=cut |
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__PACKAGE__->belongs_to("pick", "Bracket::Schema::Result::Team", { id => "pick" }, {}); |
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=head2 player |
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Type: belongs_to |
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Related object: L<Bracket::Schema::Result::Player> |
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=cut |
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__PACKAGE__->belongs_to( |
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"player", |
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"Bracket::Schema::Result::Player", |
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{ id => "player" }, |
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{}, |
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); |
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# Created by DBIx::Class::Schema::Loader v0.05003 @ 2010-03-15 11:45:32 |
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# DO NOT MODIFY THIS OR ANYTHING ABOVE! md5sum:3y+D7eOEFq574St+fKk+zw |
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# You can replace this text with custom content, and it will be preserved on regeneration |
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1; |