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use Moose; |
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1919
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BEGIN { extends 'Catalyst::Controller' } |
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22557
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use Perl6::Junction qw/ any /; |
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22031
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use DateTime; |
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12
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4
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223
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33
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4
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1385
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7
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my $PERFECT_BRACKET_MODE = 1; |
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8
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9
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=head1 NAME |
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11
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Bracket::Controller::Region - Edit/View Regional picks |
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12
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13
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14
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=cut |
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15
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16
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my ($self, $c, $region, $player_id) = @_; |
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17
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18
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0
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0
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0
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0
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my $player_object = $c->model('DBIC::Player')->find({ id => $player_id }); |
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19
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my $player_name = $player_object->first_name . ' ' . $player_object->last_name; |
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20
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0
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0
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$c->stash->{player_id} = $player_id; |
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21
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0
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0
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$c->stash->{player_name} = $player_name; |
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22
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0
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0
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my $region_object = $c->model('DBIC::Region')->find($region); |
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23
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0
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0
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my $region_name = $region_object->name; |
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24
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0
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0
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$c->stash->{region} = $region; |
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25
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0
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0
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$c->stash->{region_name} = $region_name; |
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26
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0
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0
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27
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0
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0
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my $params = $c->request->params; |
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28
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29
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0
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0
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# Do database insert |
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30
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foreach my $pgame (keys %{$params}) { |
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31
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$pgame =~ m{p(\d+)}; |
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32
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0
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0
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my $game = $1; |
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0
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0
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33
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0
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0
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my $team = ${$params}{$pgame}; |
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34
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0
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0
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my ($pick) = $c->model('DBIC::Pick')->search({ player => $player_id, game => $game }); |
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35
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0
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0
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if (defined $pick) { |
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0
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0
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36
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0
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0
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$pick->pick($team); |
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37
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0
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0
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0
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$pick->update; |
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38
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0
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0
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} |
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39
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0
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0
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else { |
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40
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my $new_pick = |
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41
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$c->model('DBIC::Pick')->new({ player => $player_id, game => $game, pick => $team }); |
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42
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0
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0
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$new_pick->insert; |
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43
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} |
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44
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0
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0
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} |
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45
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46
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$c->stash->{params} = $params; |
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47
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my $previous_user_id = $c->session->{previous_user_id}; |
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48
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0
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0
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$c->response->redirect( |
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49
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0
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0
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$c->uri_for($c->controller('Player')->action_for('home')) |
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50
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0
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0
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. "/${player_id}" |
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51
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); |
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52
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53
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return; |
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54
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} |
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55
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0
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0
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56
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4
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4
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32
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my ($self, $c, $region_id, $player_id) = @_; |
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4
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9
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4
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28
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57
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58
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my @perfect_picks = $c->model('DBIC::Pick')->search({ player => 1 }); |
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59
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0
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0
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0
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0
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my @player_picks = $c->model('DBIC::Pick')->search({ player => $player_id }); |
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60
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61
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0
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0
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my %picks; |
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62
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0
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0
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my %class_for; |
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63
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my $region_points = 0; |
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64
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0
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0
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my @show_regions; |
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65
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foreach my $player_pick (@player_picks) { |
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66
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0
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0
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67
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0
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0
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# Operate only on the current region |
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68
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0
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0
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if ($player_pick->pick->region->id == $region_id) { |
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69
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70
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# Compare player pick to actual winner for the perfect player bracket |
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71
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0
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0
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0
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# Build the css class name accordingly |
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72
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my ($winning_pick) = |
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73
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$c->model('DBIC::Pick')->search({ player => 1, game => $player_pick->game->id }); |
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74
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if (defined $winning_pick) { |
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75
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0
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0
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if ($winning_pick->pick->id == $player_pick->pick->id) { |
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76
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$class_for{ $player_pick->game->id } = 'in'; |
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77
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0
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0
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0
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78
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0
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0
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0
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# Formula to compute points for correct picks |
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79
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0
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0
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my $points_for_pick = |
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80
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(5 + $player_pick->pick->seed * $player_pick->game->lower_seed) * |
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81
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$player_pick->game->round; |
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82
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0
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0
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$region_points += $points_for_pick; |
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83
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} |
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84
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else { |
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85
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0
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0
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$class_for{ $player_pick->game->id } = 'out'; |
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86
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} |
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87
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} |
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88
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0
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0
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else { |
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89
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90
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# Need to determine if player pick has already been ousted in a |
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91
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# previous round using round_out variable. |
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92
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if ($player_pick->game->round >= $player_pick->pick->round_out) { |
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93
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94
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# warn "round greater than round out: ", |
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95
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0
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0
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0
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# $player_pick->game->round, ' and ', |
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96
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# $player_pick->pick->round_out; |
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97
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$class_for{ $player_pick->game->id } = 'out'; |
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98
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} |
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99
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else { |
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100
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0
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0
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$class_for{ $player_pick->game->id } = 'pending'; |
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101
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} |
|
102
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} |
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103
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0
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0
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$picks{ $player_pick->game->id } = $player_pick->pick; |
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104
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} |
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105
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} |
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106
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0
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0
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$c->stash->{class_for} = \%class_for; |
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107
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$c->stash->{picks} = \%picks; |
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108
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$c->stash->{region_points} = $region_points; |
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109
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0
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0
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110
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0
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0
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my $player = $c->model('DBIC::Player')->find($player_id); |
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111
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0
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0
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$c->stash->{player} = $player; |
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112
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my $region = $c->model('DBIC::Region')->find($region_id); |
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113
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0
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0
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$c->stash->{region} = $region; |
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114
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0
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0
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$c->stash->{teams} = $c->model('DBIC::Team')->search({region => $region_id}); |
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115
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0
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0
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$c->stash->{regions} = $c->model('DBIC::Region')->search({},{order_by => 'id'}); |
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116
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0
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0
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$c->stash->{show_regions} = \@show_regions; |
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117
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0
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0
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$c->stash->{template} = 'region/view_region_status.tt'; |
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118
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0
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0
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119
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0
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0
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return; |
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120
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0
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0
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} |
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121
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122
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0
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0
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my ($self, $c, $region, $player) = @_; |
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123
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4
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4
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5789
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4
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11
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4
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28
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124
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# Restrict edits to user or admin role. |
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125
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my @user_roles = $c->user->roles; |
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126
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0
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0
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0
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$c->go('/error_404') if (($player != $c->user->id) && !('admin' eq any(@user_roles))); |
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127
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128
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# Go to home if edits are attempted after closing time |
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129
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0
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# NOTE: Put a player's id on this list and they can make edits after the cut-off. |
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130
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0
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0
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0
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my @open_edit_ids = qw/ /; |
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131
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my $edit_allowed = 1 if ($c->user->id eq any(@open_edit_ids)); |
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132
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if ( $c->stash->{is_game_time} && (!($c->stash->{is_admin} || $edit_allowed)) ) { |
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133
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$c->flash->{status_msg} = 'Regional edits are closed'; |
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134
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0
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$c->response->redirect($c->uri_for($c->controller('Player')->action_for('home'))); |
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135
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0
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0
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} |
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136
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0
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0
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0
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0
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137
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0
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# Player picks |
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138
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0
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my @picks = $c->model('DBIC::Pick')->search({ player => $player }); |
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139
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my %picks; |
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140
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foreach my $pick (@picks) { |
|
141
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$picks{ $pick->game->id } = $pick->pick; |
|
142
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0
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} |
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143
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0
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$c->stash->{picks} = \%picks; |
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144
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0
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145
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0
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# Player info |
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146
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my $player_object = $c->model('DBIC::Player')->find($player); |
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147
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0
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my $player_name = $player_object->first_name . ' ' . $player_object->last_name; |
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148
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$c->stash->{player} = $player; |
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149
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$c->stash->{player_name} = $player_name; |
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150
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0
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151
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0
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# Region object |
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152
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0
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my $region_object = $c->model('DBIC::Region')->find($region); |
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153
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0
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my $region_name = $region_object->name; |
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154
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$c->stash->{region} = $region; |
|
155
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$c->stash->{region_name} = $region_name; |
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156
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0
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157
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0
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# Teams |
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158
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0
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$c->stash->{teams} = $c->model('DBIC::Team')->search({region => $region}); |
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159
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0
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160
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161
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$c->stash->{template} = 'region/edit_region_picks.tt'; |
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162
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0
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163
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return; |
|
164
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} |
|
165
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0
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166
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|
|
=head1 AUTHOR |
|
167
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0
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|
|
168
|
4
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|
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4
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|
4353
|
mateu x hunter |
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4
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18
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4
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19
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169
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170
|
|
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|
=head1 LICENSE |
|
171
|
|
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|
172
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|
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|
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This library is free software, you can redistribute it and/or modify |
|
173
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it under the same terms as Perl itself. |
|
174
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175
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=cut |
|
176
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177
|
|
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1; |