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| 1 |  |  |  |  |  |  | package Bot::Cobalt::Plugin::Games; | 
| 2 |  |  |  |  |  |  | $Bot::Cobalt::Plugin::Games::VERSION = '0.021003'; | 
| 3 | 1 |  |  | 1 |  | 1163 | use strictures 2; | 
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|  | 1 |  |  |  |  | 44 |  | 
| 4 |  |  |  |  |  |  |  | 
| 5 | 1 |  |  | 1 |  | 186 | use List::Objects::WithUtils; | 
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| 6 |  |  |  |  |  |  |  | 
| 7 | 1 |  |  | 1 |  | 956 | use Bot::Cobalt; | 
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|  | 1 |  |  |  |  | 6 |  | 
| 8 | 1 |  |  | 1 |  | 1033 | use Bot::Cobalt::Core::Loader; | 
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|  | 1 |  |  |  |  | 25 |  | 
| 9 |  |  |  |  |  |  |  | 
| 10 | 1 |  |  | 1 |  | 4 | use Object::Pluggable::Constants ':ALL'; | 
|  | 1 |  |  |  |  | 1 |  | 
|  | 1 |  |  |  |  | 575 |  | 
| 11 |  |  |  |  |  |  |  | 
| 12 |  |  |  |  |  |  | sub MODULES () { 0 } | 
| 13 |  |  |  |  |  |  | sub CMDS    () { 1 } | 
| 14 |  |  |  |  |  |  | sub OBJS    () { 2 } | 
| 15 |  |  |  |  |  |  |  | 
| 16 |  |  |  |  |  |  |  | 
| 17 |  |  |  |  |  |  | sub new { | 
| 18 | 1 |  |  | 1 | 0 | 368 | bless [ | 
| 19 |  |  |  |  |  |  | [],     # MODULES | 
| 20 |  |  |  |  |  |  | +{},    # CMDS | 
| 21 |  |  |  |  |  |  | +{},    # OBJS | 
| 22 |  |  |  |  |  |  | ], shift | 
| 23 |  |  |  |  |  |  | } | 
| 24 |  |  |  |  |  |  |  | 
| 25 |  |  |  |  |  |  | sub Cobalt_register { | 
| 26 | 0 |  |  | 0 | 0 |  | my ($self, $core) = splice @_, 0, 2; | 
| 27 |  |  |  |  |  |  |  | 
| 28 | 0 |  |  |  |  |  | my $count = $self->_load_games(); | 
| 29 | 0 |  |  |  |  |  | $core->log->info("Loaded - $count games"); | 
| 30 |  |  |  |  |  |  |  | 
| 31 | 0 |  |  |  |  |  | PLUGIN_EAT_NONE | 
| 32 |  |  |  |  |  |  | } | 
| 33 |  |  |  |  |  |  |  | 
| 34 |  |  |  |  |  |  | sub Cobalt_unregister { | 
| 35 | 0 |  |  | 0 | 0 |  | my ($self, $core) = splice @_, 0, 2; | 
| 36 |  |  |  |  |  |  |  | 
| 37 | 0 |  |  |  |  |  | $core->log->debug("Cleaning up our games..."); | 
| 38 | 0 |  |  |  |  |  | for my $module (@{ $self->[MODULES] }) { | 
|  | 0 |  |  |  |  |  |  | 
| 39 | 0 |  |  |  |  |  | Bot::Cobalt::Core::Loader->unload($module); | 
| 40 |  |  |  |  |  |  | } | 
| 41 | 0 |  |  |  |  |  | $core->log->info("Unloaded"); | 
| 42 |  |  |  |  |  |  |  | 
| 43 | 0 |  |  |  |  |  | PLUGIN_EAT_NONE | 
| 44 |  |  |  |  |  |  | } | 
| 45 |  |  |  |  |  |  |  | 
| 46 |  |  |  |  |  |  | sub _handle_auto { | 
| 47 |  |  |  |  |  |  | ## Handler for autoviv'd methods. See _load_games | 
| 48 | 0 |  |  | 0 |  |  | my ($self, $core) = splice @_, 0, 2; | 
| 49 | 0 |  |  |  |  |  | my $msg = ${ $_[0] }; | 
|  | 0 |  |  |  |  |  |  | 
| 50 |  |  |  |  |  |  |  | 
| 51 | 0 |  |  |  |  |  | my $context = $msg->context; | 
| 52 |  |  |  |  |  |  |  | 
| 53 | 0 |  |  |  |  |  | my $cmd = $msg->cmd; | 
| 54 |  |  |  |  |  |  |  | 
| 55 | 0 |  | 0 |  |  |  | my $game = $self->[CMDS]->{$cmd} // return PLUGIN_EAT_NONE; | 
| 56 | 0 |  |  |  |  |  | my $obj  = $self->[OBJS]->{$game}; | 
| 57 |  |  |  |  |  |  |  | 
| 58 | 0 |  |  |  |  |  | my $msgarr = $msg->message_array; | 
| 59 | 0 |  |  |  |  |  | my $str = join ' ', @$msgarr; | 
| 60 |  |  |  |  |  |  |  | 
| 61 | 0 |  |  |  |  |  | my $resp = ''; | 
| 62 | 0 | 0 |  |  |  |  | $resp = $obj->execute($msg, $str) if $obj->can('execute'); | 
| 63 |  |  |  |  |  |  |  | 
| 64 | 0 | 0 |  |  |  |  | broadcast( message => | 
| 65 |  |  |  |  |  |  | $context, | 
| 66 |  |  |  |  |  |  | $msg->target, | 
| 67 |  |  |  |  |  |  | $resp | 
| 68 |  |  |  |  |  |  | ) if $resp; | 
| 69 |  |  |  |  |  |  |  | 
| 70 | 0 |  |  |  |  |  | PLUGIN_EAT_NONE | 
| 71 |  |  |  |  |  |  | } | 
| 72 |  |  |  |  |  |  |  | 
| 73 |  |  |  |  |  |  | sub _load_games { | 
| 74 | 0 |  |  | 0 |  |  | my ($self) = @_; | 
| 75 |  |  |  |  |  |  |  | 
| 76 | 0 |  |  |  |  |  | my $pcfg  = core->get_plugin_cfg( $self ); | 
| 77 | 0 |  | 0 |  |  |  | my $games = $pcfg->{Games} // {}; | 
| 78 |  |  |  |  |  |  |  | 
| 79 | 0 |  |  |  |  |  | logger->debug("Loading games"); | 
| 80 |  |  |  |  |  |  |  | 
| 81 | 0 |  |  |  |  |  | my $count = 0; | 
| 82 | 0 |  |  |  |  |  | for my $game (keys %$games) { | 
| 83 | 0 |  | 0 |  |  |  | my $module = $games->{$game}->{Module} // next; | 
| 84 | 0 | 0 |  |  |  |  | next unless ref $games->{$game}->{Cmds} eq 'ARRAY'; | 
| 85 |  |  |  |  |  |  |  | 
| 86 |  |  |  |  |  |  | ## attempt to load module | 
| 87 |  |  |  |  |  |  | ## FIXME convert to Loader.pm interface | 
| 88 |  |  |  |  |  |  | { | 
| 89 | 0 |  |  |  |  |  | local $@; | 
|  | 0 |  |  |  |  |  |  | 
| 90 | 0 |  |  |  |  |  | eval "require $module"; | 
| 91 | 0 | 0 |  |  |  |  | if ($@) { | 
| 92 | 0 |  |  |  |  |  | logger->warn("Failed to load $module - $@"); | 
| 93 |  |  |  |  |  |  | next | 
| 94 | 0 |  |  |  |  |  | } else { | 
| 95 | 0 |  |  |  |  |  | logger->debug("Found: $module"); | 
| 96 |  |  |  |  |  |  | } | 
| 97 |  |  |  |  |  |  | } | 
| 98 |  |  |  |  |  |  |  | 
| 99 | 0 |  |  |  |  |  | push @{ $self->[MODULES] }, $module; | 
|  | 0 |  |  |  |  |  |  | 
| 100 |  |  |  |  |  |  |  | 
| 101 | 0 |  |  |  |  |  | my $obj = $self->[OBJS]->{$game} = $module->new; | 
| 102 |  |  |  |  |  |  |  | 
| 103 | 0 |  |  |  |  |  | for my $cmd (@{ $games->{$game}->{Cmds} }) { | 
|  | 0 |  |  |  |  |  |  | 
| 104 | 0 |  |  |  |  |  | $self->[CMDS]->{$cmd} = $game; | 
| 105 |  |  |  |  |  |  | ## install a cmd handler and register for it | 
| 106 | 0 |  |  | 0 |  |  | my $handler = sub { $_[0]->_handle_auto(@_[1 .. $#_]) }; | 
|  | 0 |  |  |  |  |  |  | 
| 107 | 1 |  |  | 1 |  | 5 | { no strict 'refs'; | 
|  | 1 |  |  |  |  | 1 |  | 
|  | 1 |  |  |  |  | 118 |  | 
|  | 0 |  |  |  |  |  |  | 
| 108 | 0 |  |  |  |  |  | *{ __PACKAGE__.'::Bot_public_cmd_'.$cmd } = $handler; | 
|  | 0 |  |  |  |  |  |  | 
| 109 |  |  |  |  |  |  | } | 
| 110 |  |  |  |  |  |  |  | 
| 111 | 0 |  |  |  |  |  | register( $self, SERVER => [ 'public_cmd_'.$cmd ] ); | 
| 112 |  |  |  |  |  |  | } | 
| 113 |  |  |  |  |  |  |  | 
| 114 | 0 |  |  |  |  |  | ++$count; | 
| 115 | 0 |  |  |  |  |  | logger->debug("Game loaded: $game"); | 
| 116 |  |  |  |  |  |  | } | 
| 117 |  |  |  |  |  |  |  | 
| 118 |  |  |  |  |  |  | $count | 
| 119 | 0 |  |  |  |  |  | } | 
| 120 |  |  |  |  |  |  |  | 
| 121 |  |  |  |  |  |  |  | 
| 122 |  |  |  |  |  |  | 1; | 
| 123 |  |  |  |  |  |  | __END__ |