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1
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package BalanceOfPower::Commands::DeclareWar; |
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2
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$BalanceOfPower::Commands::DeclareWar::VERSION = '0.400110'; |
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3
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13
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13
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94
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use v5.10; |
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13
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28
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4
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13
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13
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37
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use Moo; |
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13
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15
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13
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1296
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5
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6
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13
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13
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2311
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use Array::Utils qw(intersect); |
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13
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19
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13
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494
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7
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8
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13
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13
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44
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use BalanceOfPower::Constants ":all"; |
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13
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13
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13
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5435
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9
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13
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13
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56
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use BalanceOfPower::Utils qw( prev_turn ); |
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13
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14
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13
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2506
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10
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11
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extends 'BalanceOfPower::Commands::InMilitaryRange'; |
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12
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13
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sub get_available_targets |
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14
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{ |
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15
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24
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24
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0
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17
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my $self = shift; |
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16
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24
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62
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my @targets = $self->SUPER::get_available_targets(); |
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17
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24
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29
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my @out = (); |
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18
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24
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30
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for(@targets) |
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19
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{ |
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20
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7
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6
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my $t = $_; |
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21
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7
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50
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33
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22
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if((! $self->world->is_under_influence($t) || $self->world->is_under_influence($t) ne $self->actor) && |
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33
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22
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! $self->world->war_busy($t)) |
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23
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{ |
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24
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7
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25
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push @out, $t; |
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25
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} |
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26
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} |
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27
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24
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361
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return @out; |
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28
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} |
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29
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30
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31
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sub IA |
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32
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{ |
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33
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24
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24
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0
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26
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my $self = shift; |
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34
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24
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43
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my $actor = $self->get_nation(); |
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35
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24
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83
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my @choose = $self->world->shuffle("Choosing someone to declare war to for ". $actor->name , $self->get_available_targets()); |
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36
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24
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50
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for(@choose) |
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37
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{ |
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38
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7
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29
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my $enemy = $self->world->get_nation($_); |
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39
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7
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100
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31
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if($actor->good_prey($enemy, $self->world)) |
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40
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{ |
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41
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1
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6
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return "DECLARE WAR TO " . $enemy->name; |
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42
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} |
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43
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} |
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44
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23
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48
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return undef; |
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45
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} |
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46
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47
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1; |