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package BalanceOfPower::Role::GameMaster; |
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$BalanceOfPower::Role::GameMaster::VERSION = '0.400105'; |
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5453
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use strict; |
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13
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309
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121
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use v5.10; |
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5
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use Moo::Role; |
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13
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96
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3051
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use List::Util qw(shuffle); |
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855
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58
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use BalanceOfPower::Player; |
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13
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230
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3484
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use BalanceOfPower::Targets::Fall; |
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13
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use BalanceOfPower::Constants ':all'; |
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13
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12949
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13
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14
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has players => ( |
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is => 'rw', |
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default => sub { [] } |
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); |
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sub get_player |
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{ |
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0
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1069
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my $self = shift; |
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29
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my $name = shift; |
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29
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my @good = grep { $_->name eq $name} @{$self->players}; |
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73
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29
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59
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100
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if(@good) |
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{ |
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return $good[0]; |
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} |
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else |
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{ |
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return undef; |
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} |
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} |
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sub create_player |
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{ |
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3
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3
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0
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my $self = shift; |
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3
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my $username = shift; |
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3
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3
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my $position = shift; |
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3
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50
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my $money = shift || START_PLAYER_MONEY; |
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3
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my $already = $self->get_player($username); |
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3
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50
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if($already) |
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{ |
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0
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0
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0
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$already->position($position) if $position; |
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0
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0
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0
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$already->money($money) if $money; |
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0
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0
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return 0; |
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} |
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3
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50
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if(! $position) |
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{ |
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3
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my @nations = @{$self->nation_names}; |
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15
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49
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3
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@nations = shuffle @nations; |
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3
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6
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$position = $nations[0]; |
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} |
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3
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my $log_name = $username . ".log"; |
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3
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$log_name =~ s/ /_/g; |
54
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3
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my $pl = BalanceOfPower::Player->new(name => $username, money => $money, log_name => $log_name, log_dir => $self->log_dir, current_year => $self->current_year, position => $position); |
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3
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$pl->delete_log(); |
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3
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$pl->register_event("ENTERING THE GAME"); |
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3
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$self->register_event("$username IS ENTERING THE GAME"); |
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3
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$self->add_player($pl); |
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3
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6
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return 1; |
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} |
61
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62
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63
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sub add_player |
64
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{ |
65
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3
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3
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0
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4
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my $self = shift; |
66
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3
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6
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my $player = shift; |
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3
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50
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13
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if($self->get_player($player->name)) |
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{ |
69
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0
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0
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return 0; |
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} |
71
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else |
72
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{ |
73
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3
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5
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push @{$self->players}, $player; |
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3
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9
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74
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3
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6
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return 1; |
75
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} |
76
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} |
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sub delete_player |
78
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{ |
79
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0
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0
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0
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0
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my $self = shift; |
80
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0
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0
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my $player = shift; |
81
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0
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0
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my @players = grep { $_->name ne $player} @{$self->players}; |
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0
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0
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0
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82
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0
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0
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$self->players(\@players); |
83
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} |
84
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sub player_start_turn |
85
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{ |
86
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46
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46
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0
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54
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my $self = shift; |
87
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46
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49
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for(@{$self->players}) |
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46
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144
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88
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{ |
89
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10
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32
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$_->current_year($self->current_year); |
90
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10
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30
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$_->refill_movements(); |
91
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} |
92
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} |
93
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94
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sub player_targets |
95
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{ |
96
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45
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45
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0
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53
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my $self = shift; |
97
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45
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55
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for(@{$self->players}) |
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45
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146
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98
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{ |
99
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10
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10
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my $p = $_; |
100
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10
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100
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34
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if($p->no_targets) |
101
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{ |
102
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2
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18
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my $obj = BalanceOfPower::Targets::Fall->select_random_target($self); |
103
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2
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50
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26
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if($obj) |
104
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{ |
105
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2
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21
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my $target = BalanceOfPower::Targets::Fall->new(target_obj => $obj, |
106
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government_id => $obj->government_id, |
107
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countdown => TIME_FOR_TARGET); |
108
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2
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1730
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$p->add_target($target); |
109
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} |
110
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} |
111
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else |
112
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{ |
113
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8
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17
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$p->check_targets($self); |
114
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8
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18
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$p->click_targets(); |
115
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} |
116
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} |
117
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} |
118
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sub print_targets |
119
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{ |
120
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0
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0
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0
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my $self = shift; |
121
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0
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my $player = shift; |
122
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0
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0
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my $mode = shift || 'print'; |
123
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0
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my $player_obj = $self->get_player($player); |
124
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0
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return BalanceOfPower::Printer::print($mode, $self, 'print_targets', |
125
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{ player => $player, |
126
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points => $player_obj->mission_points, |
127
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targets => $player_obj->targets, |
128
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} ); |
129
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} |
130
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131
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1; |