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package BalanceOfPower::Commands::RebelMilitarySupport; |
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$BalanceOfPower::Commands::RebelMilitarySupport::VERSION = '0.400105'; |
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45
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use Moo; |
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57
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extends 'BalanceOfPower::Commands::TargetNation'; |
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7
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sub get_available_targets |
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{ |
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my $self = shift; |
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my $player = $self->actor; |
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my @ns = grep { $self->world->at_civil_war($_) } @{$self->world->nation_names}; |
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0
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my @out = (); |
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for(@ns) |
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{ |
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my $rebsup = $self->world->rebel_supported($_); |
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if($rebsup) |
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{ |
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if($rebsup->node1 eq $player) |
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{ |
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0
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push @out, $_; |
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} |
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} |
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else |
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{ |
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push @out, $_; |
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} |
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} |
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0
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return @out; |
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} |
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sub IA |
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{ |
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my $self = shift; |
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my $player = $self->actor; |
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my @enemies = $self->world->get_hates($self->actor); |
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@enemies = $self->world->shuffle("Choosing enemy for rebel support for " . $self->actor, @enemies); |
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foreach my $e (@enemies) |
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{ |
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my $target = $e->destination($self->actor); |
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0
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if($self->good_target($target)) |
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{ |
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return "REBEL MILITARY SUPPORT " . $e->destination($self->actor); |
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} |
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} |
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} |
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47
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1; |