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# $MirOS: contrib/hosted/tg/code/BSD::arc4random/lib/BSD/arc4random.pm,v 1.10 2011/06/05 23:19:04 tg Exp $ |
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#- |
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# Copyright (c) 2008, 2009, 2010, 2011 |
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# Thorsten Glaser |
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# Copyright (c) 2009 |
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# Benny Siegert |
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# |
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# Provided that these terms and disclaimer and all copyright notices |
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# are retained or reproduced in an accompanying document, permission |
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# is granted to deal in this work without restriction, including un- |
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# limited rights to use, publicly perform, distribute, sell, modify, |
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# merge, give away, or sublicence. |
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# |
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# This work is provided "AS IS" and WITHOUT WARRANTY of any kind, to |
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# the utmost extent permitted by applicable law, neither express nor |
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# implied; without malicious intent or gross negligence. In no event |
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# may a licensor, author or contributor be held liable for indirect, |
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# direct, other damage, loss, or other issues arising in any way out |
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# of dealing in the work, even if advised of the possibility of such |
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# damage or existence of a defect, except proven that it results out |
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# of said person's immediate fault when using the work as intended. |
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package BSD::arc4random; |
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use strict; |
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use warnings; |
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BEGIN { |
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require Exporter; |
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require DynaLoader; |
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use vars qw($VERSION @ISA @EXPORT @EXPORT_OK %EXPORT_TAGS); |
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$VERSION = "1.50"; |
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@ISA = qw(Exporter DynaLoader); |
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@EXPORT = qw(); |
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@EXPORT_OK = qw( |
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$RANDOM |
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&arc4random |
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&arc4random_addrandom |
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&arc4random_bytes |
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&arc4random_pushb |
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&arc4random_pushk |
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&arc4random_stir |
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&arc4random_uniform |
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); |
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%EXPORT_TAGS = ( |
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all => [ @EXPORT_OK ], |
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); |
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} |
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use vars qw($RANDOM); # public tied integer variable |
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sub have_kintf() {} # public constant function, prototyped |
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my $have_threadlock = 1; |
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my $arcfour_lock; |
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eval { require threads::shared; }; |
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if ($@) { |
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$have_threadlock = 0; # module not available |
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} else { |
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# private thread lock |
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threads::shared::share($arcfour_lock); |
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}; |
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bootstrap BSD::arc4random $BSD::arc4random::VERSION; |
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# public thread-safe functions |
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sub |
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arc4random() |
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{ |
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lock($arcfour_lock) if $have_threadlock; |
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return &arc4random_xs(); |
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} |
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sub |
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arc4random_addrandom($) |
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{ |
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my $buf = shift; |
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lock($arcfour_lock) if $have_threadlock; |
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return &arc4random_addrandom_xs($buf); |
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} |
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sub |
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arc4random_pushb($) |
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{ |
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my $buf = shift; |
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lock($arcfour_lock) if $have_threadlock; |
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return &arc4random_pushb_xs($buf); |
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} |
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sub |
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arc4random_pushk($) |
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{ |
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my $buf = shift; |
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lock($arcfour_lock) if $have_threadlock; |
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return &arc4random_pushk_xs($buf); |
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} |
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sub |
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arc4random_stir() |
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{ |
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lock($arcfour_lock) if $have_threadlock; |
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&arc4random_stir_xs(); |
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return; |
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} |
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sub |
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arc4random_bytes($;$) |
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{ |
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my ($len, $buf) = @_; |
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my $val; |
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my $vleft = 0; |
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my $rv = ''; |
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my $idx = 0; |
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if (defined($buf)) { |
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$val = arc4random_pushb($buf); |
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$vleft = 4; |
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} |
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while (($len - $idx) >= 4) { |
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if ($vleft < 4) { |
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$val = arc4random(); |
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$vleft = 4; |
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} |
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vec($rv, $idx / 4, 32) = $val; |
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$idx += 4; |
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$vleft = 0; |
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} |
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while ($idx < $len) { |
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if ($vleft == 0) { |
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$val = arc4random(); |
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$vleft = 4; |
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} |
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vec($rv, $idx, 8) = $val & 0xFF; |
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$idx++; |
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$val >>= 8; |
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$vleft--; |
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} |
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return $rv; |
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} |
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143
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# Perl implementation of arc4random_uniform(3) |
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# C implementation contributed by djm@openbsd.org, Jinmei_Tatuya@isc.org |
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# |
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# Calculate a uniformly distributed random number less than upper_bound |
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# avoiding "modulo bias". |
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# |
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# Uniformity is achieved by generating new random numbers until the one |
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# returned is outside the range [0, 2**32 % upper_bound). This |
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# guarantees the selected random number will be inside |
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# [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound) |
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# after reduction modulo upper_bound. |
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sub |
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arc4random_uniform($) |
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{ |
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1
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my $upper_bound = shift; |
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9
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my $r; |
160
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my $min; |
161
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162
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return 0 unless defined($upper_bound); |
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# convert upper_bound to 32-bit UV (unsigned integer value) |
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$upper_bound &= 0xFFFFFFFF; |
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return 0 if $upper_bound < 2 || $upper_bound > 0xFFFFFFFF; |
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167
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# Calculate (2**32 % upper_bound) avoiding 64-bit math |
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100
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20
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if ($upper_bound > 0x80000000) { |
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# 2**32 - upper_bound (only one "value area") |
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$min = 1 + (~$upper_bound & 0xFFFFFFFF); |
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} else { |
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# (2**32 - x) % x == 2**32 % x when x <= 2**31 |
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$min = (0xFFFFFFFF - $upper_bound + 1) % $upper_bound; |
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} |
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176
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# This could theoretically loop forever but each retry has |
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# p > 0.5 (worst case, usually far better) of selecting a |
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# number inside the range we need, so it should rarely need |
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# to re-roll. |
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while (1) { |
181
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14
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$r = arc4random(); |
182
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18
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last if $r >= $min; |
183
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} |
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185
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21
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return ($r % $upper_bound); |
186
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} |
187
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188
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# private implementation for a tied $RANDOM variable |
189
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sub |
190
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TIESCALAR |
191
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{ |
192
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1
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3
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my $class = shift; |
193
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1
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2
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my $max = shift; |
194
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195
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1
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50
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33
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15
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if (!defined($max) || ($max = int($max)) > 0xFFFFFFFE || $max < 0) { |
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196
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$max = 0; |
197
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} |
198
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199
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5
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return bless \$max, $class; |
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} |
201
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202
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sub |
203
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FETCH |
204
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{ |
205
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4
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4
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26
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my $self = shift; |
206
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207
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4
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50
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25
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return ($$self == 0 ? arc4random() : arc4random_uniform($$self + 1)); |
208
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} |
209
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210
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sub |
211
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STORE |
212
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{ |
213
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2
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2
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89
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my $self = shift; |
214
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2
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4
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my $value = shift; |
215
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216
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2
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6
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arc4random_pushb($value); |
217
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} |
218
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219
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# tie the public $RANDOM variable to an mksh-style implementation |
220
|
|
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|
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tie $RANDOM, 'BSD::arc4random', 0x7FFF; |
221
|
|
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|
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|
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|
222
|
|
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|
|
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# we are nice and re-seed perl's internal PRNG as well |
223
|
|
|
|
|
|
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srand(arc4random_pushb(pack("F*", rand(), rand(), rand(), rand()))); |
224
|
|
|
|
|
|
|
|
225
|
|
|
|
|
|
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1; |
226
|
|
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|
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__END__ |