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package Acme::MobileTradeFun; |
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29156
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use 5.006; |
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use strict; |
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use warnings; |
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14262
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use Data::Dumper; |
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12478
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1
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86
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use Carp; |
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1684
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use LWP::Simple; |
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105149
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use File::Path qw/make_path/; |
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2304
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use Log::Log4perl qw/:easy/; |
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65135
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1
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2223
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use AnyEvent; |
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5255
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1059
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use AnyEvent::HTTP; |
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33322
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1
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92
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use Encode; |
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584
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use Acme::MobileTradeFun::NewParser; |
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use Acme::MobileTradeFun::OldParser; |
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996
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=head1 NAME |
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Acme::MobileTradeFun - Needlessly OO module to scrape card images off of the |
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MobileTradeFun site |
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=head1 VERSION |
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24
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Version 0.12 |
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=cut |
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our $VERSION = '0.12'; |
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=head1 SYNOPSIS |
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33
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I recently found a site called MobileTradeFun (or MobaTreFun for short), where |
34
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people can search the value of cards from mobile games, such as idolmaster. |
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36
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http://mobile-trade.jp |
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This site seems to contain the "official" card images as they show up on the |
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mobile devices in Japan. This module basically lets you specify a game, and |
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scrapes all the high quality cards off of the site. |
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42
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Note that card names are stored in Japanese, as each card contains certain |
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attributes such as category, card name and rarity. Without these attributes, |
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cards cannot be identified uniquely. |
45
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46
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The interface of the module is pretty simple. You construct a hashref of args, |
47
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and pass it onto the class method run() which will take care of the rest. |
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49
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use Acme::MobileTradeFun; |
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51
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my $args = { |
52
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game => 'idolmaster', |
53
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}; |
54
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55
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my $foo = Acme::MobileTradeFun->run( $args ); |
56
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57
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Here are the overwritable defaults in the hashref. Currently 4 games are |
58
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supported: bahamut, idolmaster, saintseiya and gangroad. |
59
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60
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game => '', |
61
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base_url => 'http://mobile-trade.jp', |
62
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php_script => 'card.php', |
63
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row => 100, # how many cards per page |
64
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page => 1, # which page to start from |
65
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output_dir => '/tmp', # where to save the images |
66
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debug => 0, |
67
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68
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69
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=head1 SUBROUTINES/METHODS |
70
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71
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=head2 new |
72
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73
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The constructor |
74
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75
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=cut |
76
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77
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sub new { |
78
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2
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2
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1
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1059
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my ( $class, $args ) = @_; |
79
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2
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4
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my $self = {}; |
80
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2
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6
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bless $self, $class; |
81
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2
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6
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$self->init( $args ); |
82
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0
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0
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return $self; |
83
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} |
84
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85
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=head2 init |
86
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87
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Sets up default args, overrides, validates args etc |
88
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89
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=cut |
90
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91
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sub init { |
92
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2
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2
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1
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4
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my ( $self, $args ) = @_; |
93
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94
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2
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50
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66
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11
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croak "not a hashref" if ( $args && ref( $args ) ne "HASH" ); |
95
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96
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$self->{ opts } = { |
97
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2
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18
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game => '', |
98
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base_url => 'http://mobile-trade.jp', |
99
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php_script => 'card.php', |
100
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row => 100, |
101
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page => 1, |
102
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output_dir => '/tmp', |
103
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debug => 0, |
104
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}; |
105
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106
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2
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100
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6
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%{ $self->{ opts } } = ( %{ $self->{ opts } }, %{ $args } ) if ( $args ); |
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1
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8
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1
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4
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1
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2
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107
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108
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2
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5
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my $game = $self->{ opts }->{ game }; |
109
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2
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100
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207
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croak "game not specified" unless( $game ); |
110
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111
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1
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4
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$self->{ parser } = $self->_parser_strategy( $game ); |
112
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113
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0
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0
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0
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Log::Log4perl->easy_init($DEBUG) if ( $self->{ opts }->{ debug } ); |
114
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0
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0
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my $out_dir = $self->{ opts }->{ output_dir } . "/" . $self->{ opts }->{ game }; |
115
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0
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0
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0
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make_path( $out_dir ) unless( -d $out_dir ); |
116
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0
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0
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$self->{ opts }->{ output_dir } = $out_dir; # appending game name as subdir |
117
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} |
118
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119
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sub _parser_strategy { |
120
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1
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1
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2
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my ( $self, $game ) = @_; |
121
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122
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1
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2
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my @newparser_games = qw/ |
123
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mobamasu |
124
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/; |
125
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126
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1
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2
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my @oldparser_games = qw/ |
127
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saintseiya |
128
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/; |
129
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130
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1
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50
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16
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return Acme::MobileTradeFun::NewParser->new() if ( grep( /$game/, @newparser_games ) ); |
131
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132
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1
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50
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10
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if ( grep( /$game/, @oldparser_games ) ) { |
133
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0
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0
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$self->{ opts }->{ base_url } .= "/fun"; |
134
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0
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0
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return Acme::MobileTradeFun::OldParser->new(); |
135
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} |
136
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1
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251
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croak "could not find parser for $game"; |
137
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} |
138
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139
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=head2 run |
140
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141
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The driver method. Calls new then other methods to drive. |
142
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143
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=cut |
144
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145
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sub run { |
146
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0
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0
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1
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my ( $class, $args ) = @_; |
147
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0
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my $self = $class->new( $args ); |
148
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0
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$self->load_existing_cards(); |
149
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0
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$self->fetch_cards(); |
150
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0
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return $self; |
151
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} |
152
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153
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=head2 load_existing_cards |
154
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155
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Loads existing cards into $self->{ cards } array. |
156
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157
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=cut |
158
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159
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sub load_existing_cards { |
160
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0
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0
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1
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my $self = shift; |
161
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162
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0
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my $dir = $self->{ opts }->{ output_dir }; |
163
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0
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opendir( my $dh, $dir ); |
164
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165
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0
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while( my $file = readdir( $dh ) ) { |
166
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# need to decode UTF-8 to internal format |
167
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0
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$file = decode( 'UTF-8', $file ); |
168
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0
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0
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push @{ $self->{ cards } }, $file if ( $file =~ /\.jpg$/ ); |
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0
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169
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} |
170
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} |
171
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172
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=head2 fetch_cards |
173
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174
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Wrapper method to initiate the fetching of cards |
175
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176
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=cut |
177
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178
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sub fetch_cards { |
179
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0
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0
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1
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my $self = shift; |
180
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181
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0
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my $page = $self->{ opts }->{ page }; |
182
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0
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my $base_url = $self->{ opts }->{ base_url }; |
183
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0
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my $script = $self->{ opts }->{ php_script }; |
184
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0
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my $row = $self->{ opts }->{ row }; |
185
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0
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my $game = $self->{ opts }->{ game }; |
186
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0
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my $dir = $self->{ opts }->{ output_dir }; |
187
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0
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my $parser = $self->{ parser }; |
188
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189
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0
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my @newcards; |
190
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191
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0
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while( 1 ) { |
192
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0
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my $url = "$base_url/$game/$script?row=$row&page=$page"; |
193
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0
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my $data = get( $url ); |
194
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0
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my ( $cards, @new ) = $parser->parse_data( $data, $self->{ cards } ); |
195
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0
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push @newcards, @new; |
196
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0
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DEBUG "scraping $url. $cards found."; |
197
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0
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0
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last unless ( $cards ); |
198
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0
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$page++; |
199
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} |
200
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201
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0
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0
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unless( @newcards ) { |
202
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0
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|
DEBUG "no card to fetch, exiting"; |
203
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0
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return; |
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} |
205
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206
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0
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my $numcards = @newcards; |
207
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0
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DEBUG "we have $numcards new cards. fetch starting..."; |
208
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209
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my $cv = AE::cv { |
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0
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DEBUG "fetched all cards!"; |
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0
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}; |
212
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213
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0
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for my $key ( @newcards ) { |
214
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0
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$cv->begin; |
215
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0
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my $url = $key->{ url }; |
216
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http_get $url, sub { |
217
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0
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0
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my ( $data, $hdr ) = @_; |
218
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0
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0
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if ( $hdr->{ Status } =~ /^2/ ) { |
219
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0
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my $file = "$dir/$key->{ name }"; |
220
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0
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0
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open( my $fh, ">", $file ) or croak "couldn't open $file: $!"; |
221
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0
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print $fh $data; |
222
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0
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0
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close $fh or croak "couldn't close $file: $!"; |
223
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} |
224
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else { |
225
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0
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DEBUG "something went wrong with $url"; |
226
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} |
227
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0
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$cv->end; |
228
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} |
229
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0
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} |
230
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0
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$cv->recv; |
231
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} |
232
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233
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|
=head1 AUTHOR |
234
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235
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Satoshi Yagi, C<< >> |
236
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237
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=head1 BUGS |
238
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239
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Please report any bugs or feature requests to C, or through |
240
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|
the web interface at L. I will be notified, and then you'll |
241
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automatically be notified of progress on your bug as I make changes. |
242
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243
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244
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245
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246
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|
=head1 SUPPORT |
247
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248
|
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|
|
You can find documentation for this module with the perldoc command. |
249
|
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|
250
|
|
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|
|
perldoc Acme::MobileTradeFun |
251
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252
|
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253
|
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|
You can also look for information at: |
254
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|
255
|
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|
|
=over 4 |
256
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257
|
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|
|
=item * RT: CPAN's request tracker (report bugs here) |
258
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259
|
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|
L |
260
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261
|
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|
|
=item * AnnoCPAN: Annotated CPAN documentation |
262
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263
|
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|
|
L |
264
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265
|
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|
|
=item * CPAN Ratings |
266
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267
|
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|
L |
268
|
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|
269
|
|
|
|
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|
|
=item * Search CPAN |
270
|
|
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|
|
|
|
|
271
|
|
|
|
|
|
|
L |
272
|
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|
273
|
|
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|
|
=back |
274
|
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|
|
275
|
|
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|
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|
|
276
|
|
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|
|
|
|
=head1 ACKNOWLEDGEMENTS |
277
|
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|
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|
|
|
278
|
|
|
|
|
|
|
|
279
|
|
|
|
|
|
|
=head1 LICENSE AND COPYRIGHT |
280
|
|
|
|
|
|
|
|
281
|
|
|
|
|
|
|
Copyright 2012-2013 Satoshi Yagi. |
282
|
|
|
|
|
|
|
|
283
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it |
284
|
|
|
|
|
|
|
under the terms of the the Artistic License (2.0). You may obtain a |
285
|
|
|
|
|
|
|
copy of the full license at: |
286
|
|
|
|
|
|
|
|
287
|
|
|
|
|
|
|
L |
288
|
|
|
|
|
|
|
|
289
|
|
|
|
|
|
|
Any use, modification, and distribution of the Standard or Modified |
290
|
|
|
|
|
|
|
Versions is governed by this Artistic License. By using, modifying or |
291
|
|
|
|
|
|
|
distributing the Package, you accept this license. Do not use, modify, |
292
|
|
|
|
|
|
|
or distribute the Package, if you do not accept this license. |
293
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
If your Modified Version has been derived from a Modified Version made |
295
|
|
|
|
|
|
|
by someone other than you, you are nevertheless required to ensure that |
296
|
|
|
|
|
|
|
your Modified Version complies with the requirements of this license. |
297
|
|
|
|
|
|
|
|
298
|
|
|
|
|
|
|
This license does not grant you the right to use any trademark, service |
299
|
|
|
|
|
|
|
mark, tradename, or logo of the Copyright Holder. |
300
|
|
|
|
|
|
|
|
301
|
|
|
|
|
|
|
This license includes the non-exclusive, worldwide, free-of-charge |
302
|
|
|
|
|
|
|
patent license to make, have made, use, offer to sell, sell, import and |
303
|
|
|
|
|
|
|
otherwise transfer the Package with respect to any patent claims |
304
|
|
|
|
|
|
|
licensable by the Copyright Holder that are necessarily infringed by the |
305
|
|
|
|
|
|
|
Package. If you institute patent litigation (including a cross-claim or |
306
|
|
|
|
|
|
|
counterclaim) against any party alleging that the Package constitutes |
307
|
|
|
|
|
|
|
direct or contributory patent infringement, then this Artistic License |
308
|
|
|
|
|
|
|
to you shall terminate on the date that such litigation is filed. |
309
|
|
|
|
|
|
|
|
310
|
|
|
|
|
|
|
Disclaimer of Warranty: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER |
311
|
|
|
|
|
|
|
AND CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. |
312
|
|
|
|
|
|
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
313
|
|
|
|
|
|
|
PURPOSE, OR NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY |
314
|
|
|
|
|
|
|
YOUR LOCAL LAW. UNLESS REQUIRED BY LAW, NO COPYRIGHT HOLDER OR |
315
|
|
|
|
|
|
|
CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OR |
316
|
|
|
|
|
|
|
CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE OF THE PACKAGE, |
317
|
|
|
|
|
|
|
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
318
|
|
|
|
|
|
|
|
319
|
|
|
|
|
|
|
|
320
|
|
|
|
|
|
|
=cut |
321
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
1; # End of Acme::MobileTradeFun |