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#This is a -*- perl -*- module file |
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# |
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# Copyright (c) 2007 Salve J. Nilsen |
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# |
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use strict; |
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package Acme::Godot; |
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use version; our $VERSION = qv(0.1.1)->numify; |
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2329
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# Module implementation here |
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BEGIN { |
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eval { |
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sub _waiting_for_godot { |
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sleep 60 * 60 * 24; # Act 1 - the first day |
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sleep 60 * 60 * 24 * 365; # Intermission. Get your snacks! |
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sleep 60 * 60 * 24; # Act 2 - the second day |
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} |
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sub _godot_has_arrived { |
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0; # Nowhere to be seen. |
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} |
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}; |
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PLAY: while (! _godot_has_arrived() ) { |
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_waiting_for_godot(); |
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redo PLAY unless _godot_has_arrived(); |
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} |
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continue { |
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exit; # The play is over! Godot is here! |
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} |
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} |
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1; # End of Acme::Godot |
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__END__ |